News Reviews Features Galleries Videos Every Battlefield game ranked from worst to best A massive fan of the series ranks every Battlefield game from its forgettable skirmishes, to its biggest victories. Battlefield Play4Free Starting with the worst, Battlefield Play4Free was a free-to-play-ified version of one of the greatest Battlefield games spoilers , Battlefield 2.
Not only was it a shoddy shadow of its former premium self, it introduced pay-to-win mechanics that all but killed the game.
That might be why it died in Battlefield Heroes Battlefield Heroes came out not long before Play4Free, and it was an odd one. Oh, it was also free-to-play, and at a time when that was a dirty term. Unfortunately, Hardline never rose above the feeling that it was a cops-and-robbers mod.
As beautiful as it was on console, it would have been a whole lot prettier on a high-end rig. Still, in terms of the nostalgic factor and what was ultimately a very playable tech demo, Battlefield is right up there just not on this list, ahem , especially on Wake Island. Battlefield Battlefield shot the series into sci-fi battles.
The long and short of it: You can still play it today on the Revive Network. Battlefield 3 The power of the Frostbite 2 engine was in full force in Battlefield 3. At a time when the last-gen consoles were showing their age, PC was lead platform on the first core Battlefield game in five years.
BF3 also introduced vaulting which, except when it epic failed, maintained fantastic fluidity of movement, and reintroduced player gameplay on PC. Granted, as a last-gen console release, there were concessions, most notably in a restricted player multiplayer count. Still, the introduction of destructibility was a godsend for the mayhem and made maps feel different every time you played them.
Battlefield 4 To say Battlefield 4 had some launch hiccups would be an understatement. The multiplayer was nigh unplayable and the campaign was somehow worse than Battlefield 3. Fast-forward a year or so, and the back-end changes made to the netcode converted Battlefield 4 into what it should have been at launch. Tweaked destructibility, a reintroduced commander role, and a bunch of free DLC means Battlefield 4 is more playable today than it was at launch.
The setting dictated new tactics and gameplay possibilities, most notably with the use of helicopters for transporting troops and airlifting vehicles while blaring Vietnam-era music. There was also a strong emphasis on asymmetrical warfare, which kept things fresh depending on which side you were fighting on. Battlefield The original and still one of the best, Battlefield redefined the concept of all-out war with player battles that involved a mix of infantry and vehicular combat.
The different classes implicitly reinforced the requirement to play as a team, while skilled pilots proved to be the scourge of online battles. Battlefield had some fantastic expansion packs, too, and also introduced the world to Desert Combat, which was, in many respects, a precursor to the stellar Battlefield 2.
Word has it, DICE had to fight for the setting. Turns out the step backwards in time was a breath of fresh air for the franchise. Tanks and planes are terrifying again.
Destructibility is back in a bigger way. Classes with fixed weapons are forced to play to their role and gun ranges. Plus, the campaign is pretty great, too. Battlefield 2 The Desert Combat mod for Battlefield was great, but Battlefield 2 took contemporary warfare and the franchise to new levels. Squads let you play with buddies, and do sneaky things like switch leader roles while behind enemy lines so you could continuously spawn.
The commander was a thankless task, but helped turn the tide of battle. Plus, epic battles over hotly contested points never got old. Battlefield Vietnam was great, but Battlefield 2 was amazing. Bad Company 2 Bad Company 2 had a solid campaign, but it was really all about the multiplayer. Team work was rewarded, but lone-wolf plays were possible and utterly rewarding. Even though the player count was restricted to 32 on PC; 24 on consoles , tight map design helped battles feel suitably epic.
Plus, Bad Company 2 still has the best-in-series destructibility that offered an epic amount of player utility on top of its impressive albeit occasionally overpowered arsenal.